Development Progress
Updates...
Work continues on the next minor version which will be v0.6.0
Currently I have added:
- Multi-game saves up to 4 save slots
- Fixed the shield activation button issues
A lot of work needs to be done on the GUI subsystem which is taking a lot of effort at the moment. But I am gearing up to add planetary structures with rewards after clearing enemy squadrons. This will hopefully provide a way to incentivize continued play through to completely destroy all enemies in a squadron. Right now it feels more like a chore without immediate benefits. Along with the amber, credit, and spare part rewards there will also be a reward of seeing enemy count.
Other things to expect
The game is getting there but really has a ways to go. There are a few things that are missing that hopefully will help make the game more playable by anyone just chancing by it. So I'll be working on adding a how to play screen, as well as a settings screen for volume controls, stats, and other types of things. Just lots of work to be done and I am hoping development will pick up again.
If you happen upon a bug, please feel free to report it. I would love any feedback I can get as well.
Get Invaders from Amber Sol (shmup, shooter)
Invaders from Amber Sol (shmup, shooter)
Shmup, Space 2D Shooter ship builder, liberate planets from invading aliens
Status | In development |
Author | AddiekinStudio |
Genre | Action, Shooter |
Tags | 2D, Arcade, Bullet Hell, gamepad, linux, Retro, ship-builder, Shoot 'Em Up, space-shooter |
Languages | English |
More posts
- Update Is Here!!!!Dec 01, 2022
- Update Coming Nov 30thNov 12, 2022
- Major update soon!Sep 24, 2022
- New Release 0.6.0Sep 08, 2019
- Some things to expect in the next release!Sep 02, 2019
- How I made 30 enemy's in 30 minutesAug 10, 2019
- MacOS Patch v0.5.2Aug 07, 2019
- There must be optionsMay 14, 2019
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