Some things to expect in the next release!
It has been a long time since my last release of the game and there have been a lot of changes made. I have been reticent to do a release because of some of the rough edges. So I thought I should write this to capture some of the current progress made. And list things that still need to be completed.
Current changes
In no particular order...
- Multiple saved games up to 5
- 30+ different enemies
- Additional part for speed: Thrusters
- Parts now use energy from engines
- Shield upgrades up to 6 boosts max strength
- In-game menu with volume controls (these need work)
- Planetary rewards for clearing enemy squadrons
- Various fixes and minor enhancements to combat
- Squadron count ramp up
What still needs to be done
- Overhaul the ship building screen, it needs a major update.
- Add upgrades to all parts
- Group enemies by difficulty and likeness to show character and coordination to enemies
- Multi-touch controls to mobile version
- Choose when to fire lasers after charged show charging progress
- Different speed boost count down, use blocks
- Flush out help screens, controls and how to play
- Balance planetary rewards atm 100 per completed mission
There are a couple more bugs that need to be fixed as well.
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Invaders from Amber Sol (shmup, shooter)
Shmup, Space 2D Shooter ship builder, liberate planets from invading aliens
Status | In development |
Author | AddiekinStudio |
Genre | Action, Shooter |
Tags | 2D, Arcade, Bullet Hell, gamepad, linux, Retro, ship-builder, Shoot 'Em Up, space-shooter |
Languages | English |
More posts
- Update Is Here!!!!Dec 01, 2022
- Update Coming Nov 30thNov 12, 2022
- Major update soon!Sep 24, 2022
- New Release 0.6.0Sep 08, 2019
- How I made 30 enemy's in 30 minutesAug 10, 2019
- MacOS Patch v0.5.2Aug 07, 2019
- There must be optionsMay 14, 2019
- Development ProgressMay 08, 2019
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