← Return to Invaders from Amber Sol (shmup, shooter)
Devlog
- August 10, 2019 by AddiekinStudio#2dshooter, #building assets, #game design, #game design notes, #game building ideasThe Programmers way to make assets Its pretty typical for me as a programmer to want to work with code. And so that is where I started making more enemies. Just plugging away thinking to myself of off... Continue reading
- August 28, 2018 by AddiekinStudio#new ship, #retro-ship, #pewpew, #new enemy, #extra contentWhat in it? Changed initial ship speed, it was really way too slow. It was initially set to 30 units/sec though I thought it was set at 200 units/sec. That made you unable to really dodge and even cat... Continue reading
- August 17, 2018 by AddiekinStudio#update, #new version, #new release, #2dshooter, #ship building, #blocky, #pixel art, #game design, #polishingI am really happy to announce that version 0.3.0 is live...Woot! Thanks everyone that helped me play test this release! Despite the amount of play testing there may be other issues with the release so... Continue reading
- August 04, 2018 by AddiekinStudio#shieldsup, #retro2d, #new release, #fixesShields Up... In the next version to be released soon shields will actually function again. I worked out a new effect for the shields that I thought of, I wanted it to be a dissipating energy impact v... Continue reading
- July 11, 2018 by AddiekinStudio#2d, #shooter, #progress, #updates, #videos, #new video, #shoot'emJust a quick video capture of the ship customization screen. Adding a whole bunch of pulse blasters and going in for the kill... Continue reading
- July 08, 2018 by AddiekinStudio#guns, #pulse blaster, #shooter, #2d, #pixel planets, #aliensNew version 0.2.6 What's New? Well lets see, you can now place any of the parts in the list of parts. Currently there are no requirements for ships or restrictions on where you place things. When you... Continue reading
- June 20, 2018 by AddiekinStudio#moreretro, #ship building, #planet generation, #gameplay, #game design notesGame Progression One of the biggest things lacking in the game before I go on to add more weapons and polish up some more graphics is the progression system. Instead of a simple infinitely scrolling s... Continue reading
- May 22, 2018 by AddiekinStudio#retro, #shooter, #2d, #love, #early releaseI am doing an early release to see if I can get a few brave souls to try it out and may be get some feedback... Continue reading