Update 0.3.2: Ship speed and new enemies
What in it?
- Changed initial ship speed, it was really way too slow. It was initially set to 30 units/sec though I thought it was set at 200 units/sec. That made you unable to really dodge and even catch enemies on the other side of the screen. So that is now fixed. Note: Additional engines will add 75 units/sec to your ships speed giving you quiet a boost.
- Added a subtle effect to the ship when it gets amber, it goes almost full white and back.
- Cut the sound effect volume in half. It was a little bit loud at 100% for almost everything. Also made this a global setting so that a settings menu will be possible soon.
- New enemies have been added. Or I should say switched. But now that the enemy spawner is actually using a ship template to create new ones it should be easy to build a bunch of different designs and variation and throw them in there. Bullet speed fire rate and part health and things like that might require a meta mapping for enemy ship designs.
- Bug Fixes: Some minor things like adding a ton of ship widgets should be avoided now.
Files
amber-x86_64.AppImage 68 MB
Version 0.3.2 Aug 28, 2018
amber-game-project-win32.zip 61 MB
Version 0.3.2 Aug 28, 2018
amber-game-project-win64.zip 61 MB
Version 0.3.2 Aug 28, 2018
amber-game-project-macosx.zip 63 MB
Version 0.3.2 Aug 28, 2018
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Invaders from Amber Sol (shmup, shooter)
Shmup, Space 2D Shooter ship builder, liberate planets from invading aliens
Status | In development |
Author | AddiekinStudio |
Genre | Action, Shooter |
Tags | 2D, Arcade, Bullet Hell, gamepad, linux, Retro, ship-builder, Shoot 'Em Up, space-shooter |
Languages | English |
More posts
- Update Is Here!!!!Dec 01, 2022
- Update Coming Nov 30thNov 12, 2022
- Major update soon!Sep 24, 2022
- New Release 0.6.0Sep 08, 2019
- Some things to expect in the next release!Sep 02, 2019
- How I made 30 enemy's in 30 minutesAug 10, 2019
- MacOS Patch v0.5.2Aug 07, 2019
- There must be optionsMay 14, 2019
- Development ProgressMay 08, 2019
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